Posts Tagged ‘play’

play with them mosaic

Tuesday, January 5th, 2010

in september Andrew Paterson presented some thoughts on creative actions in online spaces. We began to meet over skype and visit a few places later on, to see the posibilities for critical self organizing. One of them is habbo hotel. Andrew suggested our talks could develop into a club about public and private spaces.

And now i’m working on a spreadsheet for inviting people to come and join. Here’s a rss feed for the planning site. Join the club by using the spreadsheet, post ideas for spaces to explore. You can be a member by listening and talking.

Some of our other projects also deals with these matters. Andrews work with public and private online spaces, and gave a course, on among other things how these places and platforms can work as boundary objects for activism. My agenda comes from recent and ongoing projects, Wikipedia as meeting place for the institution of art, wikipedians and public space, flash 7 games also playable for the Wii browser, available in public and private spaces, and also  Call for EULA’s, where everybody can make their own end user license. The meeting between different types of users and inhabitants as platform for art at Wikipedia is a group project being developed with Nis Rømer and Gillion Grantsaan at the moment. We arrange walks, workshops and research for new articles. The focus so far has been on public art, we also need to take care of the meeting between wikipedians, readers, appropriation artists and one timers. The projects uses geo information, gmaps, gdocs and wave to organize and link to videos and photos, here from a tour in southern Ørestad. In relation to the club, one of my colleagues may be interested in talking about transition towns at skype, while we write an article about it, for a different language, and see if it’s notable for a public encyclopedia. Metaplace.com closes in january (Metaplace Inc. goes on). It was really good to see how a MMO could work as flash 10 browser gameworlds created by the players(sign the petition). Unfortunately this kind of creativity didn’t work out. Inworld value drives the economics, and the small world i made was not much of a game, just navigating. Game mechanics is perhaps more interesting in places like Kongregate, or the iphone App store. From our point of view as newbies, creativity in casual games or Free-to-playPlay for free is maybe played in a browser, in a sort of more public place? People who are not into participation in games or other social online places, could maybe be interested in these temporary groups. The mobile server could be fun to play with. Almost ten year old software for an old windows ce can work as a temporary server and playground. Similarly I hope we can open for suggestions for spaces to learn about.

iMountain.us

Thursday, September 24th, 2009
Play iMountain.us

This casual simulation game offers you the possibility to experiment with the idea of visualizing yourself as a mountain, and through that gain calm awareness of yourself in the world. It’s partly inspired by mindfullness, described shortly at Wikipedia. Try to close your eyes. Then visualize yourself as a mountain. The weather changes. The sun shines, a bit rain, wind, snow, storm, maybe some lightning, then calm weather, a few skies. A few sheeps go up, then dissappear. A tourist bus comes up the road. The tourists get out. Go up the mountain. Disappear. Seasons change but the mountain stays the same.

The game helps to think of how a mountain is placed in the world. It is a procedural rhetoric in the sense that by playing you momentarily accept to experiment with the interface of the simulated model which you wouldn’t do otherwise. This way you accept to learn the offered rhetorics. iMountain lets you play with the reason of  immersion, and hereby think of which context it is within. The challenge is to translate a casual game as more than a geeky experience within the context of an online singleplayer game.


Pancake simulation

Tuesday, September 8th, 2009

This fall i will present a series of casual online games, which will be accessible in private and public spaces, playable on the Wii browser and in most other regular browsers.

The first ones are

PANCAKES

September 12th, 14 – 1530, you are welcome to come and make pancakes. We will also try to fry a fish and maybe make some coffee. Please remember to brush your teeth, and also to do the dishes before you leave. If you feel like it you are welcome to vacuum the floor or even take a nap


In the next games play will move to the mountains, online play will be considered as part of the world, and then play move to the jungle.
Casual games are short fun moments. On the Wii they are available through a downloadable browser or as bought games. Homemade games are often smaller productions, however that means they also provide a different take on what is fun, than games made by large teams. I hope you will join me in this grinding experimentation with simulation games and casual play in public accessible online spaces, in your private browser and also presented in a private flat in Berlin.

Have fun

The project is supported by the Danish Art Council

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Call for EULA’s

Friday, April 3rd, 2009

Call for EULA’s is a blog, where everyone can register and contribute with a suggestion for an End User License Agreement, Terms of Use, Terms of Service or what these juridical regulations are called. The project is about the framework for more or less public accessible media and electronic spaces, simulations and games.
There’s no rules for the call yet. Participants are asked to respect other people, and then to help play with rules. To participate in the project, you simply register and post a suggestion. There are no limits for what you want to set the terms for.

To particapate in somekind of action you want to be sure the framework is working. Bungiejump, chess, a MMORPG. But still you don’t want the rules to be too narrow. So here’s a suggestion to make them part of the creation process.

Everybody will be invited, economists, sailors, artists, gamedevelopers, information architects, architects, poets, gamers, children, grandparents, politicians, students.

World One

Monday, February 2nd, 2009

I made a new world in a google spreadsheet. Users can decide the content and using the google functions and gadgets you can link between data in the spreadsheet and also outside. That means you can also risk that other users dont like the things in the main sheet, but with a link to something you create on your own you decide which rights visitors should have at your spot. I consider it kind of a game world. However you can say its just a creative chat room, where you dont even have a real avatar, since you can edit the spreadsheet without having an account.

http://spreadsheets.google.com/pub?key=pLLRYWcIP5owj84JcHz3ZJQ