Posts Tagged ‘game’

iMountain.us

Thursday, September 24th, 2009
Play iMountain.us

This casual simulation game offers you the possibility to experiment with the idea of visualizing yourself as a mountain, and through that gain calm awareness of yourself in the world. It’s partly inspired by mindfullness, described shortly at Wikipedia. Try to close your eyes. Then visualize yourself as a mountain. The weather changes. The sun shines, a bit rain, wind, snow, storm, maybe some lightning, then calm weather, a few skies. A few sheeps go up, then dissappear. A tourist bus comes up the road. The tourists get out. Go up the mountain. Disappear. Seasons change but the mountain stays the same.

The game helps to think of how a mountain is placed in the world. It is a procedural rhetoric in the sense that by playing you momentarily accept to experiment with the interface of the simulated model which you wouldn’t do otherwise. This way you accept to learn the offered rhetorics. iMountain lets you play with the reason of  immersion, and hereby think of which context it is within. The challenge is to translate a casual game as more than a geeky experience within the context of an online singleplayer game.


Pancake simulation

Tuesday, September 8th, 2009

This fall i will present a series of casual online games, which will be accessible in private and public spaces, playable on the Wii browser and in most other regular browsers.

The first ones are

PANCAKES

September 12th, 14 – 1530, you are welcome to come and make pancakes. We will also try to fry a fish and maybe make some coffee. Please remember to brush your teeth, and also to do the dishes before you leave. If you feel like it you are welcome to vacuum the floor or even take a nap


In the next games play will move to the mountains, online play will be considered as part of the world, and then play move to the jungle.
Casual games are short fun moments. On the Wii they are available through a downloadable browser or as bought games. Homemade games are often smaller productions, however that means they also provide a different take on what is fun, than games made by large teams. I hope you will join me in this grinding experimentation with simulation games and casual play in public accessible online spaces, in your private browser and also presented in a private flat in Berlin.

Have fun

The project is supported by the Danish Art Council

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Call for EULA’s

Friday, April 3rd, 2009

Call for EULA’s is a blog, where everyone can register and contribute with a suggestion for an End User License Agreement, Terms of Use, Terms of Service or what these juridical regulations are called. The project is about the framework for more or less public accessible media and electronic spaces, simulations and games.
There’s no rules for the call yet. Participants are asked to respect other people, and then to help play with rules. To participate in the project, you simply register and post a suggestion. There are no limits for what you want to set the terms for.

To particapate in somekind of action you want to be sure the framework is working. Bungiejump, chess, a MMORPG. But still you don’t want the rules to be too narrow. So here’s a suggestion to make them part of the creation process.

Everybody will be invited, economists, sailors, artists, gamedevelopers, information architects, architects, poets, gamers, children, grandparents, politicians, students.

World One

Monday, February 2nd, 2009

I made a new world in a google spreadsheet. Users can decide the content and using the google functions and gadgets you can link between data in the spreadsheet and also outside. That means you can also risk that other users dont like the things in the main sheet, but with a link to something you create on your own you decide which rights visitors should have at your spot. I consider it kind of a game world. However you can say its just a creative chat room, where you dont even have a real avatar, since you can edit the spreadsheet without having an account.

http://spreadsheets.google.com/pub?key=pLLRYWcIP5owj84JcHz3ZJQ

Charlottegårdskvarteret

Monday, February 2nd, 2009
a walk in Hedehusene

Recently Supertanker held a workshop in Hedehusene, to create ideas for a game or a series of events with the intention to improve social competences in the area. They arranged a walk to inform about the neighbourhood. There’s some good ideas there, I hope they can be realized.