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	<title>jon paludan &#187; simulation game</title>
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	<description>online and off line organizing of small temporary groups, participating and development of simulations</description>
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		<title>play with them mosaic</title>
		<link>http://www.jonpaludan.net/news/2010/01/05/club-public-private/</link>
		<comments>http://www.jonpaludan.net/news/2010/01/05/club-public-private/#comments</comments>
		<pubDate>Tue, 05 Jan 2010 12:40:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[curating]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[simulation game]]></category>
		<category><![CDATA[walk]]></category>
		<category><![CDATA[wiki]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[tour]]></category>

		<guid isPermaLink="false">http://www.jonpaludan.net/news/?p=286</guid>
		<description><![CDATA[in september Andrew Paterson presented some thoughts on creative actions in online spaces. We began to meet over skype and visit a few places later on, to see the posibilities for critical self organizing. One of them is habbo hotel. Andrew suggested our talks could develop into a club about public and private spaces. And now [...]]]></description>
			<content:encoded><![CDATA[<p>in september Andrew Paterson presented some thoughts on creative actions in online spaces. We began to meet over skype and visit a few places later on, to see the posibilities for critical self organizing. One of them is <a href="http://www.habbohotel.co.uk" target="_blank">habbo</a> hotel. Andrew suggested our talks could develop into a club about public and private spaces.</p>
<p><a href="http://spreadsheets.google.com/ccc?key=0Ar7EhdyBdcTudFJTN2dQZTlHdmFaSHRXdzhCcnBqR3c&amp;hl=en_GB"><img class="alignleft" src="http://farm3.static.flickr.com/2788/4221218941_6f26f62670_b.jpg" alt="" width="614" height="332" /></a></p>
<p>And now i&#8217;m working on a spreadsheet for inviting people to come and join. <em>Here&#8217;s a <a href="http://spreadsheets.google.com/feeds/list/tRS7gPe9GvaZHtWw8BrpjGw/od6/public/basic?alt=rss" target="_blank">rss feed</a> for the planning site. Join the club by using the spreadsheet, post ideas for spaces to explore. You can be a member by listening and talking.</em></p>
<p>Some of our other projects also deals with these matters. Andrews work with public and private online spaces, and gave a course, on among other things how these places and <a href="http://orgcult.wikidot.com/dmc2-session-02" target="_blank">platforms</a> can work as <a href="http://orgcult.wikidot.com/eee-pori-session-02" target="_blank">boundary objects for activism</a>. My agenda comes from recent and ongoing projects, Wikipedia as <a href="http://www.kunst.dk/statens-kunstfond/kunst-i-det-off-rum/open-call/open-call-1-frist-15109/open-call-idebank/organisering-af-artikler-paa-wikipedia/" target="_blank">meeting place</a> for the institution of art, wikipedians and public space, flash 7 games also playable for the Wii browser, <a href="http://www.jonpaludan.net/pancakes/" target="_blank">available</a> in public and private spaces, and also  <a href="http://www.callforeulas.org" target="_blank">Call for EULA&#8217;s</a>, where everybody can make their own end user license.  The meeting between different types of users and inhabitants as platform for art at Wikipedia is a group project being developed with Nis Rømer and Gillion Grantsaan at the moment. We arrange walks, workshops and research for new articles. The focus so far has been on public art, we also need to take care of the meeting between wikipedians, readers, appropriation artists and one timers. The projects uses geo information, g<a href="http://maps.google.com/maps/ms?ie=UTF8&amp;hl=da&amp;msa=0&amp;msid=107408043100013941536.0004757da5afeb2891858&amp;z=12" target="_blank">maps</a>, g<a href="ttp://docs.google.com/View?id=djdpqc5_18fnbx3xfg" target="_blank">docs</a> and wave to organize and link to videos and <a title="which is not notable on wikipedia" href="http://www.panoramio.com/user/255245" target="_blank">photos</a>, here from a tour in southern Ørestad.  In relation to the club, one of my colleagues may be interested in talking about <a href="http://en.wikipedia.org/wiki/Transition_Towns" target="_blank">transition towns</a> at skype, while we write an article about it, for a different language, and see if it&#8217;s notable for a public encyclopedia.  Metaplace.com closes in january (Metaplace Inc. goes on). It was really good to see how a MMO could work as flash 10 browser gameworlds created by the players(<a href="http://www.petitiononline.com/opensmp/petition.html">sign the petition</a>). Unfortunately this kind of creativity didn&#8217;t work out. Inworld value drives the economics, and the small world i made was not much of a game, just navigating. Game mechanics is perhaps more interesting in places like Kongregate, or the iphone App store. From our point of view as newbies, creativity in casual games or <a href="http://en.wikipedia.org/wiki/Free-to-play " target="_blank">Free-to-play</a>/ <a href="http://www.paultyler.dk/play-for-free/" target="_blank">Play for free</a> is maybe played in a browser, in a sort of more public place?  People who are not into participation in games or other social online places, could maybe be interested in these temporary groups. The mobile server could be fun to play with. Almost ten year old software for an old windows ce can work as a temporary server and playground. Similarly I hope we can open for suggestions for spaces to learn about.</p>
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		<title>iMountain.us</title>
		<link>http://www.jonpaludan.net/news/2009/09/24/imountain-us/</link>
		<comments>http://www.jonpaludan.net/news/2009/09/24/imountain-us/#comments</comments>
		<pubDate>Thu, 24 Sep 2009 14:46:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[simulation game]]></category>
		<category><![CDATA[walk]]></category>
		<category><![CDATA[berlin]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[simulation]]></category>
		<category><![CDATA[tour]]></category>

		<guid isPermaLink="false">http://www.jonpaludan.net/news/?p=263</guid>
		<description><![CDATA[Play iMountain.us This casual simulation game offers you the possibility to experiment with the idea of visualizing yourself as a mountain, and through that gain calm awareness of yourself in the world. It&#8217;s partly inspired by mindfullness, described shortly at Wikipedia. Try to close your eyes. Then visualize yourself as a mountain. The weather changes. [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: left; font-family: Times New Roman;">Play<strong> <a href="http://www.iMountain.us">iMountain.us </a></strong><span style="font-size: x-small;"></p>
<p>This casual simulation game offers you the possibility to experiment with the idea of visualizing yourself as a mountain, and through that gain calm awareness of yourself in the world. It&#8217;s partly inspired by <a id="e_hl" title="mindfullness" href="http://en.wikipedia.org/wiki/Mindfullness">mindfullness</a>, described shortly at Wikipedia. Try to close your eyes. Then visualize yourself as a mountain. The weather changes. The sun shines, a bit rain, wind, snow, storm, maybe some lightning, then calm weather, a few skies. A few sheeps go up, then dissappear. A tourist bus comes up the road. The tourists get out. Go up the mountain. Disappear. Seasons change but the mountain stays the same.</p>
<p><span style="font-size: x-small;">The game helps to think of how a mountain is placed in the world. It is a procedural rhetoric in the sense that by playing you momentarily accept to experiment with the interface of the simulated model which you wouldn&#8217;t do otherwise. This way you accept to learn the offered rhetorics. iMountain lets you play with the reason of  immersion, and hereby think of which context it is within. The challenge is to translate a casual game as more than a geeky experience within the context of an online singleplayer game. </span></p>
<p></span></div>
<p><span style="font-size: x-small;"><img class="aligncenter" src="http://farm3.static.flickr.com/2230/3896542958_25c957877b.jpg" alt="" width="500" height="382" /><br />
</span></p>
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