Archive for the ‘curating’ Category

EULAs at Den Frie

Monday, May 17th, 2010

Call for EULAs was presented at Den Frie thursday 13th, with talks by Brennan Young on rules systems and cybernetics Can/May:The Cybernetics of Cheating, and Linda Hilfling on her project Gate Peepin. Below are audio files of the talks.



I laid out a few EULAs from the project, Ze Moos suggestion for making art illegal and Mikkel Larris end user license for sleep and eat.

Open Source and Collaborative Writing of History

Thursday, February 11th, 2010

After a workshop Nis Rømer and Gillion Grantsaan improves the concept for writing and organizing articles on Wikipedia as art in public and private spaces.

Nis Rømer & Gillion Grantsaan gave a workshop at KUA, Copenhagen university Amager on Open Source and collaborative historywriting. The discussion from the participating art history student was on power structures. Who are administrators, why was this article on the garden in Peder Lykke Centeret suggested deleted or moved. Why do we do this, do we get anything out of it?

After discussing the outcome of our work, we realized it gave a lot of opportunities we didn’t expect a year ago. An article on public art at in Nørrebro, Copenhagen, had been broken up into what is notable on an online free encyklopedia. Some of that left out was more about publict art. So the local art in public (article written in danish) should make sense to art in public in general (article written in english). It means we can start working on a detail, which might be considered notable.

Also we decided to write a bit more about Kai Nielsens Blågårdsplads, and some playgrounds Gillion showed us at Nørrebro. Find available media and get legal permission to publish it under the local license at Wikimedia. Later on we will work on how it is part of public and private spaces. I imagine it is specially through workshops and guided tours we can develop the project from this point. We dont use private and public spaces as functions, but rather as meeting places where we meet other interests, where we don’t know what will happen.

There was one thing we didnt clear out. The workshop was aimed at art historians, mediators in danish. It could be a priority to work with an aim towards the institutional. However art can also be about anything else, and appear in public space. Do we only aim for renegotiations of some consensus within the art sphere? I am afraid it’s not precise to identify the project in opposition to everything outside the imagined white room. The opportunity we got to think of a difference to the idea of art in public came from a wikipedian admin. Im not sure if we ought to deal with mediated reality as either consensus or agonistic.

play with them mosaic

Tuesday, January 5th, 2010

in september Andrew Paterson presented some thoughts on creative actions in online spaces. We began to meet over skype and visit a few places later on, to see the posibilities for critical self organizing. One of them is habbo hotel. Andrew suggested our talks could develop into a club about public and private spaces.

And now i’m working on a spreadsheet for inviting people to come and join. Here’s a rss feed for the planning site. Join the club by using the spreadsheet, post ideas for spaces to explore. You can be a member by listening and talking.

Some of our other projects also deals with these matters. Andrews work with public and private online spaces, and gave a course, on among other things how these places and platforms can work as boundary objects for activism. My agenda comes from recent and ongoing projects, Wikipedia as meeting place for the institution of art, wikipedians and public space, flash 7 games also playable for the Wii browser, available in public and private spaces, and also  Call for EULA’s, where everybody can make their own end user license. The meeting between different types of users and inhabitants as platform for art at Wikipedia is a group project being developed with Nis Rømer and Gillion Grantsaan at the moment. We arrange walks, workshops and research for new articles. The focus so far has been on public art, we also need to take care of the meeting between wikipedians, readers, appropriation artists and one timers. The projects uses geo information, gmaps, gdocs and wave to organize and link to videos and photos, here from a tour in southern Ørestad. In relation to the club, one of my colleagues may be interested in talking about transition towns at skype, while we write an article about it, for a different language, and see if it’s notable for a public encyclopedia. Metaplace.com closes in january (Metaplace Inc. goes on). It was really good to see how a MMO could work as flash 10 browser gameworlds created by the players(sign the petition). Unfortunately this kind of creativity didn’t work out. Inworld value drives the economics, and the small world i made was not much of a game, just navigating. Game mechanics is perhaps more interesting in places like Kongregate, or the iphone App store. From our point of view as newbies, creativity in casual games or Free-to-playPlay for free is maybe played in a browser, in a sort of more public place? People who are not into participation in games or other social online places, could maybe be interested in these temporary groups. The mobile server could be fun to play with. Almost ten year old software for an old windows ce can work as a temporary server and playground. Similarly I hope we can open for suggestions for spaces to learn about.

Black Box

Monday, December 7th, 2009

I participate at New Berlin Art Festival with a black box, when clicked it links to Call for EULA’s.

It’s an open show in Second Life, set up by Jan Northoff. Art in virtual worlds’s is a bit like art in Denmark, where art in the last decade have been politicized as nationalist norm. In the series of talks under Boom Pearls Northoff talked about his work as building. He sort of stopped making art after leaving the american desert and began working in 3D simulations. Now he understands art as context. I think it’s a point that you can see practice in a vw as something particular but it is still part of reality.

The Boom Pearls talks about art online didn’t create a real dialogue with other digital artists who thinks presence online as participation in these places leave less space for critical work. The different points of view are nuanced and related to different art projects. Maybe it’s not the time to make a dialogue between these types of work, it’s  different categories sometimes.

My initiative with Boom Pearls was intended to point to how virtual worlds can be a platform for art, also for artists new to social real time simulations in 3D. It seems to be crucial that geographic limits can be even harder to deal with in virtual worlds. It’s is simply too hard for someone to make it into a virtual place. Their computer or the network infrastructure might not live up to the standards. Still, artists who do not stay in a vw can use it as a temporary play ground, and play with the new possibilities, based on their artworld experience. My work is then sort of supporting link’s between different contexts and the inworld driven economy of these server park playgrounds.

mensviventerpåmichael.dk

Tuesday, September 1st, 2009

Jeanne Rank Schelde invited me to particpate at mensviventerpåmichael.dk in july with a screensaver of a sphinx, one of che guevaras hollidypictures. Here’s the mobile version, fits 3,8″.

I Grow All Kinds of Flowers, Seimi Nørregaard at Boom Pearls

Monday, June 8th, 2009

youtube version

This is a video from the installation, which was available until May 30, 2009, at Boom Pearls in Second Life. More information about the project boompearls.com/?page_id=493.

Gitte Broeng at Boom Pearls

Sunday, February 22nd, 2009

Yesterday there was an opening on Gitte Broengs project Dessert Room at Boom Pearls in Second Life.

Documentation of the installation and a press release is available at Boom Pearls project homepage.

Kulturnyt

Friday, December 19th, 2008

Yesterday i was shortly interviewed in the danish radioprogram kulturnyt. In relation to the support my project Boom Pearls has been granted by the danish art council, to discuss art in Second Life, Tore Leifer asked me how i think SL is suitable to make art in today.

SL was thought dead by many after it had a big burst in the media starting two years ago. Its difficult for institutions like museums to be flexible and do projects initiated on their own. A lot of people still make art in there. Some are integrated as inhabitants while others more use it as a tool and tend to think more about how the project may work out in Real Life. Projects like New Berlin create a model of Berlin in 1:1. The last project in Boom Pearls by Tommy Støckel was an installation consisting of a large number of objects made by the inhabitants. This way he states that he does not make art in SL based on RL. While Boom Pearls invites artists new in SL it would be interesting to discus this starting point with others.