Archive for the ‘art’ Category

I Grow All Kinds of Flowers, Seimi Nørregaard at Boom Pearls

Monday, June 8th, 2009

youtube version

This is a video from the installation, which was available until May 30, 2009, at Boom Pearls in Second Life. More information about the project boompearls.com/?page_id=493.

UKK visions 2004-2009

Thursday, May 28th, 2009

UKK has published a book for debate about conditions and potential for art in Denmark. The UKK, young artists and art mediators, work for more democracy in the danish system for support of the arts. UKK suggests less centralization, better integration for artist within the unemployment system and the schools, payment for artist’s work and participation in shows, more art as research and that the museums actually reflects what’s happening in the art scene.

In the book there’s also a section with pictures from 1970-2009 about art spaces, public space, project-process and self organizing. Virtuel walk is mentioned shortly in the book.

Art of the Overhead

Thursday, May 28th, 2009

Art of the Overhead is a Festival in Malmø May 21 – 30. It’s the 4th time Linda Hilfling and Kristoffer Gansing organize the festival. Below an installation shot of their Archive of Overheads.

archive

Slides from my last exam is at the bottom right. Here’s a link for a PDF with the program for the festival.

Call for EULA’s

Friday, April 3rd, 2009

Call for EULA’s is a blog, where everyone can register and contribute with a suggestion for an End User License Agreement, Terms of Use, Terms of Service or what these juridical regulations are called. The project is about the framework for more or less public accessible media and electronic spaces, simulations and games.
There’s no rules for the call yet. Participants are asked to respect other people, and then to help play with rules. To participate in the project, you simply register and post a suggestion. There are no limits for what you want to set the terms for.

To particapate in somekind of action you want to be sure the framework is working. Bungiejump, chess, a MMORPG. But still you don’t want the rules to be too narrow. So here’s a suggestion to make them part of the creation process.

Everybody will be invited, economists, sailors, artists, gamedevelopers, information architects, architects, poets, gamers, children, grandparents, politicians, students.

wikipedia public art

Thursday, April 2nd, 2009

I have been working on a concept about Wikipedia as a space for public art. First it was my last project at the IT-university of Copenhagen. Later i got the opportunity to continue working on the concept. Im really happy for that, since it’s a really central concept of trying to work with and create new spaces at the limits of what we consider art. There’s some ethical issues around it, but after that’s been dealt with i having the opportunity to work with these issues.

First off i went to visit some of my relatives, because it turned out one of them over the years had developed a huge private archive of art. It was begun before computers were a common thing, so it’s all done in the old library way. It looks really good. So if he want’s to go to some city, mostly in Denmark, he can look it up, and see, hmm i would like to see this public art on the way. If all this information was available at Wikipedia we could all do that. So this archive is an inspiration to what information about public art can be used to. GPS coordinates would make sculptures and other work acccessible in the public, both at Wikipedia and other related networks, like Google maps and different location services. At gmaps you can toggle Wikipedia content, along with pictures and videos with GPS info from users of Panoramio and Youtube, so it’s really public.
Yesterday i finished a short report in collaboration with Nis Rømer about what we would like to do. Also we’re looking forward to Gillion Grantsaan getting back from Africa. The concept is about how art practice can work out as articles and guided walks or tours online. And it’s a series of short concepts, depending on a temporary groupwork, so it’s not just about my ideas of combining network. I’m looking forward to see how it works out if we can continue working on it.

I’m not sure, but i have the impression that some people related to the art world could consider this project a devaluation of art. Maybe so. One of the things about art that comes to the surface in my talks around Boom Pearls is that a more nuanced understanding of art is present in Berlin where i have some of the talks, than in Copenhagen and Denmark, where art online isn’t such a big thing. Off course there’s a difference between different kinds of art. The Real Shit of some people isn’t the same to others, and then suddenly value changes, and RS is worth millions. If you could take the money issue out of it, it would be more about appropriation. In The Real Shit project it’s within the art world, and about building up careers, some kind of heritance i guess. When you go out of the art world, it’s also a matter of how to get back. So i also consider these projects to be building small bridges between different areas or networks and relating different spaces to each other. It’s possible other’s don’t like it. In Denmark we’re only 5 million people speaking the same language (or is it more today). So we have less experience within the language projects of Wikipedias. Local subjects from Los Angeles with 30 years of history that’s notable in the english Wikipedia can be difficult to relate to danish art history and language. Then it can be difficult to explain some projects as important because they may be academically brilliant within one context, but to other people, there’s no codes available to understand it.  So i hope our work can help to improve what’s notable. One issue could be art with political content. It may be a matter of rhetorics, to make it notable in Denmark today. Today i read a blogpost about a project that’s against the danish terror law, which makes it illegal to put up a few posters or even some stickers, if the police thinks it disturbs traffic, the projects suggests to get rid of the law. The danish terror law is somehow within political consensus. Maybe this isn’t notable at Wikipedia for other cathegorical reasons, but i hope that the governing consensus of the danish language project doesn’t rule out projects because the language is to small to provide a historical context for art outside the art world.

Antonia Low, ROLLBOCKZWILLING at Boom Pearls

Monday, March 30th, 2009

Thursday March 26 Antonia Low‘s project ROLLBOCKZWILLING, kreisend, opened in Second Life at Boom Pearls and at Campusin3D at the same time. Again realized in collaboration with NewBerlin.

Antonia Low makes these fantastic scaffoldings. As stated in the press release, i also think they have this quality of of ambiguity, because they are more than one thing at a time, interieur, architecture, art and now circling in 3D.  In that sense there’some play about the project in Boom Pearls, as something with more than one meaning.

It was a really nice opening. Matti Blinker played music from his and Slinky Kiergartens livingroom. The avatars started dancing and luckily one from NewBerlin had brought a dancefloor, which had better dances than our own.

Endless Structure, Pernille With Madsen at Boom Pearls

Monday, March 30th, 2009

Saturday March 14 Pernille With Madsens project for Boom Pearls, Endless Structure opened in Second Life. The project was created in collaboration with NewBerlin, Jan Northoff  helped to connect to a scripter, who worked with some of the latest technology in scripting in SL.

The video below is from the opening. First theres a simple drawing at the ground, then it turns into a hole which draws avatars around inside, and then it the hole goes back to drawing state, before it goes upwards and turns into a building and with a hole turning up in one of the walls. Since its 3D it doesn’t go on, that’s not possible. So it loops endlessly.

Pernilles projects is about vertigo. Here it worked through the avatar, and the avatars pulled into the hole lost control in an unexpected way, though they might have read the press release. The french sociologist who wrote on play, Roger Caillois defined one way of playing as searching for vertigo, or ilinx. Since its also about using an avatar, the practice of the audience is also about playing a role, so theres a bit more to it than vertigo, eg mimicry, in relatation to audience patterns as suggested by Chris Bateman. Read more about Pernille With Madsen at her homepage, and at BoomPearls.com.


Endless Structure from jon paludan on Vimeo.

Gitte Broeng at Boom Pearls

Sunday, February 22nd, 2009

Yesterday there was an opening on Gitte Broengs project Dessert Room at Boom Pearls in Second Life.

Documentation of the installation and a press release is available at Boom Pearls project homepage.